It was sort of interesting at first, but after a while I figured the way to go is to just take very shallow angle shots and let things bounce around a lot. That does lots of destruction, and there's not really any need to anything particularly skillful or do much other than occasionally click to launch a shot and watch how much damage it does, which takes all the fun out of it. It could definitely stand to be improved with mechanics that force the player to stay immersed.