Eggcellent game, and I haven't seen PlayCanvas games before so cool to know there's another engine that can handle 3D. It's still under judgment so I can't see other people's comments, but they're probably all asking for a faster walking speed and I would agree if you don't think it would detract from the mood you're going for. The only other last minute thing I might suggest -- I made it to the levels where there are upside-down-hangy bad guys, and I figured out the trick for getting around them, but actually pulling it off in practice started to feel more like a chore than a challenge. Maybe I'm just not doing it right, but if you can think of another way of handling them then it might boost the game's fun factor. Good luck in the jam!