Hey Godot devs - I'm about to publish a new Daxolissian System game for Low Poly Day tomorrow, and it features tilt controls so you can play from your phone and tilt it around to steer the tank. That's something that AFAIK is not possible to do in Godot for a game being played from the web (like on NewGrounds) instead of from a native phone app, at least not easily, but I found a way to do it by calling JavaScript functions from Godot.
It's compycated so I made a demo project that you can test out at
https://www.newgrounds.com/portal/view/project/7801468
(of course it will only really function from a phone or iPad or other device that can get tilt input, not a desktop)
And you can get the Godot project source from my NewGrounds file dump at
https://www.newgrounds.com/dump/item/6f73fd8d880a75f37375a276146da129
Basically if you do this it makes a Tilt autoload where you can look at its horizontal and vertical variables to see how the phone is being tilted. Devices probably won't all have the same x/y/z axes so it goes through a configuration screen where the player sets how their axes work.
Have fun making your own Godot games for mobile with tilt controls, and have fun playing Zrillidis Assault on Low Poly Day tomorrow!