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3p0ch

425 Game Reviews

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Nice little game. Even though it's only one stage with one enemy type and not many objects on the field, the increasing numbers of friendly ghosts gives it a sense of progression and keeps it from getting repetitive. It looks like the NewGrounds window size is larger than the window setting in your project.xml file; make sure they match up on the NewGrounds project's upload page. And one bug to fix before the Jam deadline: I did a second playthrough and let the curse kill me, and when I started a new game after that the curse bar was at max so as soon as I died again for the first time the game was over, so it probably needs variables reset at that point.

SuraimuStudios responds:

Thanks for the information! I'll try to fix everything in time.

The graphics are pretty awesomesauce. The only graphical thing I might suggest tweaking is to have the machine gun bullets leave a trail as they're being fired out showing their trajectory, but more importantly the biggest thing the game needs is some music and sound. The gameplay was ok but got repetitive quickly; if there are more enemies and challenges to unlock as you get further into the game then maybe I'll come back and try to get more into it, but only if it's updated so it saves progress. Also, a very minor note: when I play for the first time the mouse arrow still shows up along with the reticule and it only goes away after I die and then relauch, so it might need another FlxG.mouse.visible = false; somewhere.

filipp8 responds:

Hey, thank you for your comment.
The mouse pointer is now fine and now the game automatically saves progresses.
------
Edit
I added explosions and some other things like ingame hints.
I plan to add more content. Would you mind play it again?

Great game and I bet it'll do really well in the jam. My only comment is that my download time was ridiculously long, and if that's a file size issue and not an issue of my internet connection sucking, then maybe try encoding music and/or graphics at lower resolution to help the download time. Less than 1% of players will ever notice a change in encoding quality (and 34% of quoted statistics are simply made up on the spot). Might also be nice to reduce the canvas size so it fits in most people's screens without having to zoom out on their browser, but that's a minor point.

GoKritz responds:

The total size of the game is 43mb, which is large for a browser game I feel... I am inexperienced and didn't consider this, I will have to look into some proper encoding as you say

Overall it works well, it's just a little slow for my taste especially when climbing stairs one step at a time. Agree with HerbieG about arrows, and would add W or UP = jump. Two minor bugs I noticed: if you're eating a corpse and get hit by a turd then the turd flies through you but then you actually take damage after it's passed when you finish eating, and if you're standing directly on top of a bear and hit him then he bleeds and makes sound like he got hit but doesn't actually die.

catproX responds:

Thanks for the feedback. I've added the bugs to the backlog for cleanup. I do need to make the turd destroy/kill itself on collosion. I also need to add some nice particle splat effects along with a sound.

Main comment: It seems like there will probably be more to the game than picking up a bunch of supplies and bringing them back to the base once you get further into it, and I can totally understand if you want this to be an exploration game where the player has to get pretty deep into it before they figure out secrets, but so far at least for me it's difficult to get into it without more explanation of what's going on and what I'm supposed to do other than gather supplies (which gets pretty boring without a larger context).

Other stuff: The goomba thing was eating all my stuff from the car while the dude was in a building and the chick just stands there... can she do anything against them or is she really just a lookout? As it is, I was at first wondering if I was doing something wrong since I couldn't get her to go into any buildings and later was wondering if she can do anything at all. Using the "i" key to resume from the Static Screen (?) where supplies are delivered is weird and I'd recommend changing it to "y".

IXthe2nd responds:

I always like the concept of exploring endlessly without any goals. And you're probably right about it being more more than picking up a bunch of supplies, there could be... 'x'


*beep* Thanks for the feed back. *end beep*

Same issue as Dvalen570 - on the level with a large horizontally moving platform, I keep having a kid get stuck halfway up the final staircase leading to the exit. Restarting the level a couple of times didn't help.

Edit: going to fullscreen didn't help, but switching browsers from Chrome to Firefox fixed it.

keybol responds:

I'll see what's happening. I tried walking back and forth with the long moving platform, but the NPC's are fine. Were you alt+tabbing? Can you try playing in fullscreen?

Awesome visual effects and audio. I thought from the music that this must be a meme phrase or something, but Google said no.

A friend of mine thought they might've liked to have R reset instead of having to grab the mouse and do some clicking around. Totes not an issue for me though 'cuz I got double the highest medal score on each game my first try. With a broken keyboard. And my eyes closed. [And it's still April 1 in my time zone tbh.]

HealliesGames responds:

Woah! So pro!
Added the 'R' button, thanks for the suggestion and for playing, 3p0ch!

Not bad for a game jam. A couple of things I noticed are that it seemed like it was taking an awfully long time to nom the elves even if I transformed while I was right on top of them. Seems you need to be already transformed while moving toward them to nom? And when I clicked outside the game area to scroll down and read the comments I had died just before the game lost focus and couldn't respawn after refocusing. (Although now it's not reproducing that bug.)

konozabulldoza responds:

Thanks for the feedback, I will look into that bug

I got the intro screen saying Oh no blood! and press start for new game, but nothing happens with clicking or any key press. On my browser's console window I've got the following errors:

Images/sample_scenario.png:1
Failed to load resource: the server responded with a status of 404 ()

/crossdomain.xml:1
Failed to load resource: the server responded with a status of 404 ()

This is far more addictive than any game this simple has any right to be. At least it got brutal enough to make me ragequit after 25 points so I did manage to eventually stop.

Foamgoswamp responds:

Thank you, appreciate the feedback!

If you like hard games try my Daxolissian System series

plasmid @3p0ch

Cat

Scientist

Read the manual & try stuff

So Cal

Joined on 2/13/10

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