Nice little game. Even though it's only one stage with one enemy type and not many objects on the field, the increasing numbers of friendly ghosts gives it a sense of progression and keeps it from getting repetitive. It looks like the NewGrounds window size is larger than the window setting in your project.xml file; make sure they match up on the NewGrounds project's upload page. And one bug to fix before the Jam deadline: I did a second playthrough and let the curse kill me, and when I started a new game after that the curse bar was at max so as soon as I died again for the first time the game was over, so it probably needs variables reset at that point.