The graphics are gorgeous and the music is great. The gameplay itself felt like a nice action-strategy hybrid and, although I usually don't like games where players can grind for experience, the upgrade system added a nice level of depth to it and there wasn't really any grinding necessary. The only thing I didn't like is that sometimes I wasn't fully able to control what attack I was going to use -- either because I did a Swift Strike and wanted to do a Delay Strike next but couldn't because the hold time often led me to use the level 2 skill instead, or because I was doing a button hold attack and pressed the button just a little too soon before the previous attack animation ended and ended up doing something else instead. If there were some way of controlling it other than click and hold then I think I'd like the controls better.