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3p0ch

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yep

it uploaded ok

Tetris with no bells or whistles

I'm guessing you're just getting your feet wet with flash, and made this as more of an exercise than anything else. So I won't gripe too much about the lack of music or pause button or "next" indicator. But it really does need something showing where the left edge of the field is.

It did have an important nice touch in that the pieces slide just a touch at first and then by a lot when you hold the key down, which helps playability to make it enjoyable for a while.

Very good game

Nice to see a good strategy/management submission, there aren't nearly enough of these IMO.

The only thing I would add is a warning in your comments about the game: it may take a few hours to play through... unless you get om-nom-nom-ed by zombies first.

All your base are belong to us

The gameplay was ok although very easy until the end, but... ZOMG the translation was HORRIBLE. It's not just a matter nitpicking grammar; this just doesn't even sound at all like a futuristic war against alien insects ought to. Normally I can just brush it off, but this was so badly translated that it detracted from the game.

Maybe Tom can set up a new supporting portal like the art and music portals: a translate portal. Send us whatever Google Translate spits out for your text, tell us if you're ok with profanity or 1337 or want an Irish accent or whatever, and we'll give you something that will jive with the game's overall feel and make gameplay a better experience. That's got to be at least as important as having nice graphics. (But speaking of graphics the chick was pretty smexy, so thx for that lol :D)

zomg, santa dogpiles! XD

nice christmas game, now where are the easter eggs?

unlocking races

@Lamia-Domina: check under the "scores" tab, mouse over the second half or so of achivements. After winning a certain number of games it unlocks the other races.

@PM Studios: plz don't make us wait until we've won THAT many games before unlocking other races. Otherwise, very well made game.

Sound is good

It's remarkable how the sounds, as simple as they are, add so much addiction factor to this game. Nevertheless it seems like it just needs something more to the gameplay. Maybe the ability to move your paddle around vertically. Or maybe putting some horizontal movement on the falling objects with, say, a gradually changing wind factor or some curvature to the paddle.

xhunterko responds:

I have a secret mode which can be accessed at the title screen. If you go to the help menu you'll see how to get to it. Let me know if that's what you had in mind. Thanks for the review!

bug spotting

Bug spotted. My dude jumped through the walls near the end of the demo (the thin white ones) on two different play-throughs. Ended up falling through and getting a blank screen and no way to reset or anything, the game just basically froze with my dude in uncharted land.

n0rb3rg responds:

Oh okey, well the white thin floor won't be in the Full game :)
A menu button will be added to the hud, ty!

Not bad for a first effort

Seeing the sequence after you click the cat at the end was great, and I get the feeling you'll make a solid sim-date game in the future if that's your aim. As for my suggestions: there were some minor stylistic things that gave it a choppy feel -- the font change when you're picking a response in particular, the fact that it switches between at some points having you click on the text itself in the bottom box to go to the next page and then at one point you have to click on an arrow button instead, and the box at the bottom of the screen jumps slightly when it transitions between showing a response and giving you options to pick from. I'd recommend tweaking the platform so it does a color change instead of a font change when you mouse over a response, and make it so you can go to the next page of text by clicking anywhere inside the big box instead of having to click either on the text or on a next button, or maybe just always using a next button but not having it make people click on the text.

as fun as watching paint dry

well, you can code a flash game, now you just need to come up with an idea for fun gameplay

If you like hard games try my Daxolissian System series

plasmid @3p0ch

Cat

Scientist

Read the manual & try stuff

So Cal

Joined on 2/13/10

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