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3p0ch
If you like hard games try my Daxolissian System series

plasmid @3p0ch

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Read the manual & try stuff

So Cal

Joined on 2/13/10

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Comments

For me this solution doesn't work when testing the game locally. On Firefox, I get an "Uncaught TypeError: event.gamepad is undefined" log. I'm not sure what's different about the NG HTML environment that makes it work. I'm also unsure how I would implement this in Phaser 3; Could I use this configuration with Phaser's gamepad API?